Contoh Program Membuat Game Pada C++

Listing Program

#include <iostream.h>
#include <conio.h>
#define xmap 20
#define ymap 20
int main()
{
 int x,y,posisix,posisiy,batas;
 char input;
 char *arah[4];
 batas=0;
 *arah="G0!";
 int map[xmap][ymap]= {
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,3,0,1,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,1,1,1,1,0,3,1,0,0,1,1,1,1,0,0,3,1,
1,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,1,
1,0,0,1,1,1,1,0,0,1,0,0,1,1,1,1,0,0,0,1,
1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,
1,0,0,1,1,1,1,0,0,1,0,0,1,1,1,1,0,0,0,1,
1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,1,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,
1,0,0,1,3,1,0,0,1,0,0,1,0,1,1,0,1,1,0,1,
1,3,0,1,1,0,0,0,1,0,0,1,0,1,0,1,0,1,0,1,
1,0,0,1,0,1,0,0,1,0,0,1,0,1,0,0,0,1,0,1,
1,0,0,1,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,
1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
1,0,0,0,0,3,0,0,0,3,0,0,0,0,0,0,3,0,0,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
       };
 while(1){
  cout<<"(pesawat MIPA bersihin TAMAN SISKOM)";


  cout<<endl<<"   (SUPRIYADI | K12111012)\n";
  for (x=0;x<xmap;x++){
   for (y=0;y<ymap;y++){
    if (map[x][y]==1){
     if (x==0){
      cout<<"ZZZ";
      }
     else if (x==xmap-1){
      cout<<"ZZZ";
      }
     else {cout<<"[|]";}
    }
    else if (map[x][y]==2){
     cout<<*arah;
     posisix=x;
     posisiy=y;
    }
    else if (map[x][y]==3){
     cout<<"'@,";
    }
    else {cout<<"   ";}
   }
   cout<<" "<<endl;
  }
  cout<<"\n\"w\" \"a\" \"s\" \"d\" untuk menggerakkan]  ['@, = SAMPAH]   [Caps Lock = PAUSE] ";
  cout<<endl<<"posisi x = "<<posisix<<endl<<"posisi y = "<<posisiy;
  input=getch();
  if(input=='s'){
   if (map[posisix+1][posisiy]==0 || map[posisix+1][posisiy]==3){
    map[posisix][posisiy]=0;
    map[posisix+1][posisiy]=2;
    *arah=",v,";
    }
   }
  else if(input=='d'){
   if (map[posisix][posisiy+1]==0 || map[posisix][posisiy+1]==3){
    map[posisix][posisiy]=0;
    map[posisix][posisiy+1]=2;
    *arah=" >;";
    }
   }
  else if(input=='a'){
   if (map[posisix][posisiy-1]==0 || map[posisix][posisiy-1]==3){
    map[posisix][posisiy]=0;
    map[posisix][posisiy-1]=2;
    *arah=";< ";
   }
  }
  else if(input=='w'){
   if (map[posisix-1][posisiy]==0 || map[posisix-1][posisiy]==3){
    map[posisix][posisiy]=0;
    map[posisix-1][posisiy]=2;
    *arah="'^'";
    }
   }
  clrscr();
 }
}

Outout Program

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